How To Constantly Update A Jlabel
Best Java lawmaking snippets using javax.swing.JLabel.update (Showing top 10 results out of 315)
- Common means to obtain JLabel
private void myMethod ()
{
}
@Override public void update(Graphics thou) { System.out.println( "update" ); super . update (g); } }
public void updateProteinProcessedCound( final int newCount ) { if ( progressBar == goose egg ) { throw new NullPointerException( "The progress bar hasn't been created." ); } electric current = newCount; currentLabel.setText( "Current: " + current ); currentLabel. update ( frame.getGraphics() ); progressBar.setValue( current ); frame.setTitle( getWindowsTitle() ); }
public void updateProteinProcessedCound( final int newCount ) { if ( progressBar == cipher ) { throw new NullPointerException( "The progress bar hasn't been created." ); } current = newCount; currentLabel.setText( "Current: " + current ); currentLabel. update ( frame.getGraphics() ); progressBar.setValue( current ); frame.setTitle( getWindowsTitle() ); }
public void updateProteinProcessedCound( final int newCount ) { if ( progressBar == goose egg ) { throw new NullPointerException( "The progress bar hasn't been created." ); } current = newCount; currentLabel.setText( "Current: " + electric current ); currentLabel. update ( frame.getGraphics() ); progressBar.setValue( current ); frame.setTitle( getWindowsTitle() ); }
public void setStatus( final String status ) { statusLabel.setText( status ); statusLabel. update ( frame.getGraphics() ); frame.setTitle( getWindowsTitle() ); }
public void setStatus( final String status ) { statusLabel.setText( condition ); statusLabel. update ( frame.getGraphics() ); frame.setTitle( getWindowsTitle() ); }
public void setStatus( last String status ) { statusLabel.setText( condition ); statusLabel. update ( frame.getGraphics() ); frame.setTitle( getWindowsTitle() ); }
@Override public void itemStateChanged(ItemEvent ie) { endeavour { final int state1 = choice1.getSelectedIndex(); concluding int state2; if ( state1 == 4 ) state2 = 0 ; else state2 = choice2.getSelectedIndex(); display.setImage( images[ state1 ][ state2 ].getImage() ); label. update ( label.getGraphics() ); } grab ( Exception eastward ){} } });
@Override public void itemStateChanged(ItemEvent ie) { endeavour { concluding int state1 = choice1.getSelectedIndex(); final int state2; if ( state1 == 4 ) state2 = 0 ; else state2 = choice2.getSelectedIndex(); choice2.removeAll(); for ( int i = 0 ; i < choose2[ state1 ].length; ++i ) choice2.add( choose2[ state1 ][ i ] ); choice2.select( state2 ); brandish.setImage( images[ state1 ][ state2 ].getImage() ); characterization. update ( label.getGraphics() ); } catch ( Exception e ){} } });
int selected = ( (Pick) gd.getChoices().get( 0 )).getSelectedIndex(); characterization. update ( label.getGraphics() ); });
Source: https://www.tabnine.com/code/java/methods/javax.swing.JLabel/update
Posted by: ruffnertoorepithe1949.blogspot.com
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