The multiplayer component ofRed Dead Redemption 2, Red Dead Online , however has plenty of potential, and only needs a few more updates in order to save it from collapse in 2022. Despite starting out poorly,RDObounced back in 2019 with itsFrontier Pursuits update, which brought new roles to the game that players could then embody. The game has suffered from a lack of significant updates since Red Expressionless Online's original specialist roles were added however, during which time its sister title,Grand Theft Automobile Online, received some of its biggest content add-ons.Rockstar is in danger of not realizing its ambitions withCerise Dead Online, and it's made doubly more frustrating by the fact it just needs a few more elements in order to halt and reverse its decline.

Ruddy Expressionless Onlineis fix in the same map and world equallyCerise Dead Redemption ii, with a focus on roleplaying and cooperative play. Gameplay is slower-paced than in GTA Online, thanks to players being restricted to single-activeness firearms and horses, which ways that it is less chaotic to spend time in New Hannover than information technology is in Los Santos. Players can inhabit the One-time W lifestyle the way they want to, simply a lack of frequent updates in 2021 has meant that making money in Red Dead Onlineis pointless for many longtime players. There has been speculation that more significant updates could be on the mode in 2022, but as of the time of writing, the last major update toRed Dead Onlinewas Call to Arms, a horde mode that came in August terminal year. This has left the game in a state of limbo, with the only regular updates now beingness discounts for baked beans, and occasionally some gaudy-looking hats and outfits.

This is far from the motion picture ofRed Dead Online's future painted by Rockstar in an interview withVG247in 2019. Published presently after the introduction ofFrontier Pursuits, Rockstar discussed the long-term vision forRed Dead Online and how the specialist roles organisation would develop. Among the ideas discussed were properties and improvements to RDO'south trader and compensation hunter roles - specifically the concept of players transitioning from being the owner of a "fledgling business" to an "industrialist", and bounty hunters one day progressing into actual lawmen. It should be stressed that these ideas were never announced as official plans forRDO, and that they were merely that - ideas - but it'southward an aggressive vision of the game that would accept it to the next level. That aside, there are also pocket-sized updates that Rockstar could bring toRed Dead Onlinethat would instantly make it ameliorate - stuff like more cosmetics and weapons, or the power to own a carriage too as a selection of horses.

Ruddy Expressionless Online Should Take Lawmen And Outlaw Roles

Red Expressionless Online'southward specialist roles are great to explore, but they don't cater for every Wild West fantasy and longtime players have seen virtually of what they have to offer by now. Two potential Red Dead Onlineupdates that would assist alleviate both those issues would be an "Outlaws" update and a "Lawman" update. Despite players starting out their life inRDO as outlaws, in that location'southward piddling to do every bit a criminal in the current version of the game. Players can take on the police force if they delight, simply opportunities for career criminals are surprisingly deficient in Rockstar'due south Old W. Being a moonshiner is one, merely it isn't the traditional outlaw fantasy. Likewise, 2021'southward Blood Money update was essentially butGTA Online's heists, merely non as skillful. Criminality is Rockstar's bread and butter, merely at that place'southward no mode to alive a proper outlaw fantasy inRDO.

The concept of an outlaw role inBlood-red Dead Online was broached past Rockstar in the aforementionedVG247interview, and information technology'southward easy to see how such a role would enhance the game's player ecosystem. It's already self-policing in a certain style, with loftier-level bounty hunters able to hunt down players with a high bounty on their heads, only information technology could go even farther. Bounty hunters or lawmen could hunt down outlaw posses in the game'southward open up globe, while outlaws would accept to hide or evade capture. Either mode, an outlaw role with a ready of open up-globe activities similar to what was seen with the bounty hunter, trader, and moonshiner roles would be a welcome addition toRed Expressionless Online.

A possible further expansion to the more honorable path in the game would also assist reinvigorate the compensation hunter role. While it's unlikely that every licensed bounty hunter inCrimson Dead Online would wish to become a full lawman - and would instead prefer the nomadic lifestyle that accompanies most other in-gameroles - it could be an option that others would be excited by. Being deputized by a town's sheriff and forming a posse, or even beingness tasked with policing a ready locale for an in-game day, would help lend a further sense of authenticity to the game's globe, and a sense of progression to those budding lawmen already in its servers.

Red Dead Online Needs More Era-Accurate Clothing

While the lack of major updates toRed Dead Online has been a common complaint amongst the fanbase, arguably just equally disappointing has been the lack of small-scale additions. AlthoughRDO'due south wardrobe has steadily expanded in the three years since it first went live, new items of habiliment have been added less oftentimes over the last 12 months, and many of the new outfits in Red Dead Online have been recycled from Red Dead Redemption 2's story. The new clothes that have been added have also been criticized for not garish or otherwise cartoony, with new wears for bounty hunters usually employing a skull motif and items of clothing in each Outlaw Laissez passer being overly colorful. This isn't to say that these sorts of wears shouldn't exist in the game at all, merely that they can sometimes seem at odds withRed Expressionless Redemption 2'southward core artful.

Instead of outfits and hats that could exist seen as over-the-top, Rockstar should add some era-appropriate clothing and gear toRed Dead Onlinewith a similar level of regularity as it does withGTA Online. New hats, coats, vests, and shirts are always wanted, and there are other cosmetic alterations players have been requesting, such every bit the power to push button or unbutton sure coats, as players are able to do as Arthur Morgan and John Marston in RDR2'due south unmarried-player. A greater diverseness of gunbelts and holster options would let players further customize their own character, and a patch that ensured the belts themselves hugged clothing more tightly instead of floating as they currently do would also be much appreciated. This would no doubt require extra work in regards to animations and clipping textures, but the added level of variety would be worth it.

New Weapons Would Make Red Dead Online Feel Less Repetitive

Another surface area whereRed Expressionless Onlineneeds better variety is firearms. The current roster of guns isn't inadequate, but there are nevertheless a number of iconic rifles and revolvers from the era that could exist added. They may non vary greatly when information technology comes to bodily gunplay, but the option of wielding a new revolver and rifle philharmonic would help alleviate some of the repetitive encounters players come across in sessions. Further opportunities to customize weapons inRed Dead Online would also be a welcome addition, with ivory grips and dissimilar butt lengths for repeaters, shotguns, and revolvers ii potential areas for Rockstar to explore.

At that place are undoubtedly fifty-fifty more than aggressive updates that Rockstar could add together toCrimson Dead Onlineto make it ameliorate, similar backdrop, only even small steps like new clothes and weapons may be enough to turn its fortunes around. Small updates like that would aidRDO in the curt-term, and potentially entice those players who have fallen off its wagon to get back onboard for future content. The specialist roles organisation is where the majority of Rockstar'southward focus should be though, as it's where the game could find real renewal. Red Dead Onlinecould have a self-sustaining role player ecosystem with simply a few tweaks, which would go a long way in helping it attain the same kind of longevity as itsGTAsibling.

Next: What GTA 6 Tin Learn From Crimson Dead Online

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